Their favourite driver for their first few years was the Tern, basically a 12-speed Valkyrie, and they still use it.
“My favorite driver for the first few years of the sport was the Tern. Basically a Valkyrie that is a 12 speed. I love it”
385 new this week, from players and from around the web.
Their favourite driver for their first few years was the Tern, basically a 12-speed Valkyrie, and they still use it.
“My favorite driver for the first few years of the sport was the Tern. Basically a Valkyrie that is a 12 speed. I love it”
A forehand player whose Halo Star Mamba took a while to act understable for them, until they got more power and spin and it now turns easily.
“It took me a while to get my halo star Mamba to act understable as well. I’m also a forehand player, and I thought it was broken (literally have a”
After losing their Jet in a water hole they bought a used Fission Wave and love it: a nice flip on a flat release and straight forever on a hyzer at their arm speed.
“I went to PIAS for a sacrificial disc just in case the wind caught it again and found this wave. I love that thing. Gets a nice flip on flat”
Recommends the Lift as not as flippy as a Virus and inexpensive, and bags one in both Neutron and Cosmic Neutron.
“Agreed, but would encourage you to look to the Lift as well. Not as flippy as a Virus and only $13. I bag one in both Neutron and Cosmic Neutron.”
Searching for a flippy 9-speed after losing their Viruses, they tried used Valkyries and then a Streamline Shift, which is a flip machine, great in a tailwind or for long turnovers with a forward-pushing fade.
“Got the propaganda and streamline shift, shift is a flip machine, great with a tailwind or long turnovers with a forward pushing fade, propaganda is the Goldilocks disc in this”
A 167 g Fission Insanity took some time to dial in, but now gives them a consistent 340 ft hyzer-flip line and they can't play a round without it.
“Ive got a 167g Fission Insanity that takes some time to dial in, but my goodness now that ive figured it out, its a consistent 340ish on a hyzerflip line.”
Had a Vass that flew a very long way and was the first driver they could get to turn over; useless in the Texas wind, but a bomber.
“I don’t throw any kastaplast, but I had a Vass that would go a quarter mile. Was the first driver I could get over on. Garbage in the Texas wind,”
After nearly 25 years of playing, calls the GStar Destroyer a sleeper: with their arm speed and technique it behaves like a Trail but faster and farther, and has earned its spot in the bag.
“Been playing nearly 25 years. The GStar destroyer is a sleeper!! With my arm speed and technique, it behaves like a Trail, but faster, and further. It’s earned its spot”
Finds Clear plastic too gummy and says dome varies: a domey Clear Grace is the beefiest Grace they have thrown. Their favourites are the earlier Orbit Graces, and they don't enjoy flatter stock ones.
“Clear is too gummy for me. Dome and PLH can differ. I grabbed a flatter clear and decently domey clear and the domey is the beefiest Grace I’ve thrown. The”
An older player threw a 164 g Fission Trail about 400 ft on a hole with a slight downhill finish. Lighter 140–150 g Trails just turn over for them, so they are dialling in 165–170 g Fission Waves and Trails as straight distance drivers.
“Older gentleman and working through different discs in search of distance. Threw a JC Fission Trail 126ft past hole 16 at Pier Park today (that's 400 ft total, a bit”
The Beast is their most reliable and accurate driver; they keep trying faster, newer drivers and always come back to it because they throw it far more accurately and consistently.
“Beast is my most reliable and accurate driver. I love trying faster/ newer drivers and always end up going back to it because I can throw it so much more”
Bags a beat-in GStar Boss for when they feel frisky, but on many local courses the consistency of their Orc outweighs the Boss's potential.
“That’s the way I am with my Orcs. I have a beat in GStar Boss for when I’m feeling frisky but on many courses around me the consistency of my”
Has thrown a Valkyrie for over 20 years and lately a 156 g Impulse, which is like a baby Valkyrie for them: not the same flight, but they can backhand it more cleanly with very little effort.
“I’ve also been using a 156g Impulse lately, and have to say that it’s like a baby Valk for me. Not the exact same flight pattern, but I can backhand”
About four years in: their absolute max distance is a Mamba or a light Daedalus pushing 350 ft, and for close to max distance with more reliable control they throw a Tern or Shryke pushing 315 ft.
“About 4 years in. I've settled on:. Absolute max distance is a Mamba and a lightweight Deadalus pushing 350. Close to max distance with more reliable control is a Tern”
Lost their favourite KC Star Wraith, tried others that didn't fly the same, then got a Philo Duo Wraith; it didn't seem right at first, but now that it's broken in they get the same distance as the one they lost.
“Wraith. I lost my favorite KC Star Wraith at the start of the summer. Heartbroken. Tried some others, but they just weren’t flying the same. Got a Philo Duo Wraith.”
Moved from a VIP Sword and Star Wraith to a Royal Grand Grace, then about a year ago to a Royal Grand Orbit Strive, which has been a revelation for their noodle arm: 360 ft on a good day and 320 ft consistently.
“Later I switched to a Royal Grand Grace (175 g) as I could get a bit more consistent distance with it and then the Strive in Royal Grand Orbit plastic(175”
For the past two of almost five years, the Gorgon has been their go-to distance disc, reaching about 325 ft on flat ground; very glidey and holds a line for a long time before its fade.
“I've been playing for almost 5 years in the last 2 I would say the Gorgon is my go to disc for distance. I'm not a bomber by any means”
Has played for a year and their current distance driver is a K1 Impa, getting 60–70 m with it.
“I only played for a year but currently its Kastaplast k1 IMPA. I get up to 60-70m with it. I got a crave disc yesterday”
Progressed from Destroyer to Wraith to S-Line DD3 and still uses all three: Destroyer for needle-straight backhands, Wraith for forehand, and the DD3 for full-flight bombs.
“Destroyer to Wraith to S-Line DD3. I still use them all I guess but distance reached in that order. Destroyer for needle straight backhands, Wraith forehand, and DD3 for full”
On wide-open holes throws their flippy DD1 with some hyzer and lets it flip over and come back.
“If it’s wide open I throw my flippy DD1 with some hyzer and let it flip over and come back.”
Their main distance driver was a max-weight Lucid Captain; as they've got older and more injured it changed to a Lucid Air Captain in the 150s.
“Max Weight Lucid Captain. As I've gotten older and more injured that's changed to a Lucid Air Captain in the”
A forehand thrower with 380 ft accurate distance who went Destroyer, Time Lapse, Octane, Q-Line DD3; bags the Octane for big S-turns and the DD3 for flip up to straight.
“RHFH 380 accurate distance Destroyer>Time Lapse>Octane>Q Line DD3 I bag the octane and dd3 at the moment. Octane for big s turns and DD3 for”
For max distance regardless of consequences they throw a Fission Trace; for very good distance where accuracy matters, a Fission Wave.
“If all I care about is getting max distance, damn the consequences, fission Trace. If I want very good distance but need to worry about”
Throws a Wraith when they need a reliable 350–375 ft, and a Tern or Orbital for farther, having got out to 400 ft with both.
“Today, if I need a reliable 350-375, I throw a Wraith. Further than that, either a Tern or an Orbital. I’ve gotten out to 400 with both. I’ve been tossing”
Uses a Westside Destiny, which they find less stable and less fast than its numbers, so they can throw it far without a 13–14 speed arm; on wide-open holes it's the Destiny all day. Their max is about 380 ft.
“Im currently using a westside destiny - its less stable than the numbers and not really as fast as the numbers - or at least, I can throw it far”
Has thrown a Big Z Thrasher for several years, bagging two bought together; their max distance went from 275 to 340 ft and the Thrasher is still their go-to unless there's a serious headwind or long downhill.
“It's been a Big Z Thrasher for several years now. I have two in my bag that I bought at the same time. I threw one about 75% of the”
Their first self-bought distance driver was a Ballista, which flies far more understable than its numbers; still their farthest-flying disc ever, but the wide rim made it wind-sensitive and it needed about 60 ft of lateral movement for max distance.
“My first distance driver I bought for myself was a L64 Ballista (14,5,-1,3 but it flies way more understable than that). I was a noob and didnt know better. Its”
Recently switched to MVP, Axiom and Streamline from Discraft; the Control is their most-thrown disc and they love it, getting 360–370 ft on a flat-to-hyzer release.
“for reference my most thrown on the bag now is the control (love this thing) and i can shoot a flat into hyzer 360’ -370’ trail - 350 with very”
Uses Relativities in several plastics: the Neutron one is their main long driver without a headwind, for hyzer flips or long gliding hyzers, and the Proton one is beefier, good up to 15 mph headwinds.
“The Nu R is next, and my main long driver when head wind isn't an issue either hyzer flip or long gliding steeper hyzers. The Proton R is a little”
Only throws two MVP drivers because of their overstability: a Fission Photon that has been in the bag for three to four years, and a Teleport used strictly for forehand.
“I really only throw two MVP drivers because of my issue with their overstability. A Fizzy Photon thats been in my bag for 3-4 years and a teleport, but its”
Throws 430+ ft and says Mayhems can crush: Plasma ones with slight dome are the most overstable but still not beefy.
“Mayhem man, I throw 430+ and they can crush! Plasma with a slight dome are the most OS but still not beefy. Then you can take an engine and beat”
A new Team MVP member who throws around 60 mph uses the Catalyst for flippy shots and the Engine for more overstable ones; sub-165 g Engines come out basically as Fission and absolutely bomb.
“I’ve landed on the Engine and Catalyst as my two main drivers. Catalyst for the flippy shots (I throw around 60mph) and Engines for the more overstable shots. If you”
Removed all MVP drivers and went back to Discraft and Innova: their very beat-in Zeus hyzer-flips up to flat and goes about 415 ft.
“Reference for arm speed the beat in Zeus in my bag hyzer flips up to flat and goes 415ish for me, and the two destroyers have a bit more turn”
Their favourite MVP/Axiom distance driver is the Vanish, which flies close to a Wraith for them but straighter overall.
“My favorite distance driver from MVP/Axiom is the Vanish. Flies pretty close to a Wraith in my experience but overall straighter.”
Gets over 500 ft on the course and finds only two MVP/Axiom distance drivers predictable; the Tenacity flips but never uncontrollably, so they use it for hyzer flips needing 450+ ft.
“The Tenacity will flip but never uncontrollably so I use it on Hyzer flips that I need 450' or more on and the Zenith is the only MVP disc thats”
Throws about 500 ft backhand and uses flat and domey Neutron Dimensions as their most overstable and stable straight-to-fade drivers, and has never had issues with MVP distance discs.
“Flat PLC neutron Dimension (most OS) * Domey black rim neutron Dimension (Stable, straight to”
Throws a 145 g Fission Fireball that is as dependable as expected but goes 350 ft before fading.
“Have you thrown a Fission 145g Fireball? Just as dependable as you would imagen only it goes 350 before fading.”
Has thrown the PD for the last couple of years after trying almost every other control driver.
“PD for the last couple of years. I have thrown basically every other control driver, almost out of spite. Also”
Has thrown the Control only a few times, enough to see it fills the same slot as their Anax. The Anax started out far too beefy for them but turned into one of their favourite discs as it beat in.
“Possibly unhelpful, but I have only thrown the Control a few times. Just enough to confirm it falls into my Anax slot. The Anax started off entirely too beefy for me, and as it beat in turned into one of”
Notes that K1 Grind plastic is more understable: their K1 Älva bombs while their Grind Älva rolls.
“Keep in the mind, the K1 Grind plastic is more understable for those 2 molds. My K1 Alva bombs, my Grind Alva rolls.”
Says the Bolt flies forever and gives them bullet-straight shots at any distance; with an arm speed around 54 mph and the right wind, 400 ft is possible for them.
“you might look at a lattitude 64 Bolt. It flys forever and you can get bullet straight shots any distance you want. 13 speed, but my noodle arm speed is only 54+/- and with the right wind 400 ft is”
Prefers the Construct to the Gorgon and says it flies more like a -2/2 than its 10/6/-1/2 numbers.
“Only thing similar that I much prefer, is a thought space athletics Construct. 10/6/-1/2. But flies more like a -2/2”
Calls the Inertia an underrated driver: less stable than a Trail and a real bomber with an initial left-to-right drift.
“I think MVP Inertia is an underrated driver. Less stable than a trail, really bomb with an initial left to right drift.”
Has tried a lot of drivers but always keeps at least one Sword in the bag, in several plastics and stabilities, because it is so nice and mostly straight.
“Sword, I have tried a lot of drivers, sword is just so nice, and mostly straight, I have a few different plastics/stabilities, always have at least 1 in the”
Found the Jet too flippy and traded it to a friend who loves it; it is probably the friend's farthest-flying disc.
“I also found the Jet to be a bit too flippy. Traded it to a friend who loves it and it’s probably his farthest flying disc. Tho he maxes out around 250’.”
Says the special-edition Aspect was very overstable at first but has beaten in quickly, already showing much less dump at the end. Contrasts it with their Control, which they have thrown far more without it changing much.
“The one I really noticed was the Aspect. The SE vat one they just dropped was stupidly OS for me at first, but it has beaten in fairly fast where”
A right-hander who throws thumbers to get around trees on a left-to-right line says the Gladiator is the only disc they have that does it well; everything else they tried doesn't flop over.
“I am right-handed and throw a thumber when I want to get around trees etc on a left to right line. The only disc I have or have thrown that”
Took an unused 152 g Fission Tesla to a water-heavy course expecting to lose it; it flew dead straight with dependable fade. Calls it easy to throw and easy to hit their line with.
“Thought I'd sacrifice my unused Fission Tesla 152g. It refused to die, dead straight forever with dependable fade. It's a weird Chimera of Fission, light weight and stable/overstable disc but”
Says conditions need to be great for their Tern to fly, though it is fantastic for long turnovers, while their Eveliina swirly Destroyer goes in all conditions.
“The conditions need to be great for my Tern fo fly, it’s fantastic for long turnovers. The Evelina 24 swirly destroyer just goes in all conditions”
Pairs a Halo Mamba with their F5: it drifts right when thrown flat without turning and burning, has become their farthest disc and gets there faster than anything they've seen.
“Halo Mamba is pairing with my F5 currently. It drifts right on flat, but doesn't turn and burn. It's not only become my farthest disc, but it somehow gets there”
At 45 and playing for a year, finds 165–168 g the sweet spot: their 165 g Trail now turns a lot when thrown flat, but their 168 g Wave is money.
“165-168 sweet spot for me at 45 years old only playing for a year now. Though my 165 trail just turns like crazy thrown flat now. Maybe I'm getting better”
Says the Lift is not really a straight 9-speed: it is an easy turnover or hyzer-flip disc that holds up to torque.
“You should try throwing the lift. It’s not really a “straight” 9 speed. But that’s the point. You can have overlap on paper just looking at numbers but you throw”
Only tried the Insanity after losing their Trance, but it flips to flat and holds straight with a reliable slight fade; since bagging it their birdies are up and they've had several near-aces.
“Insanity. The only reason I even threw it was because I lost my trance and it was the closest thing according to flight numbers. It flips to flat and will”
After Kastaplast Gryms went out of production and started flipping too much for them, switched to the Vass for a little more speed and gets right up to 400 ft.
“Switched to Vass for a little more speed getting me right up to 400ft”
Has tried basically every Destroyer clone or alternative, but none go as far, so they always end up back with the Destroyer.
“Destroyer. Ive tried basically every clone or alternative but they never go as far and ended back with the goat.”
Lives at altitude and finds their Royal Grand Grace very beefy, to the point where they don't bag it.
“I’m at altitude and my Royal Grand Grace is just straight BEEFY, to the point where I don’t even bag it.”
Has a beat-in 162 g and a new 164 g Fission Trail: the beat-in one has become a little too flippy and needs some anhyzer to stop it turning over, but bombs with the right flight for their noodle arm.
“I have a beat in 162g one and a new 164g Fission Trail. The 162g has become a little too flippy, so I have to CONSCIOUSLY make sure I throw”
Suggests the Beast as another Innova 10-speed with a very different hand feel from the Gorgon; in their experience it is a little less glidey and a little less flippy than the Gorgon.
“Maybe check out a Beast? It’s another Innova 10 speed, but with a very different hand feel than the Gorgon. In my experience it’s a little less glidey and a”
Recommends a Star Orc with the weight tuned so it can take speed without turning over or fading too hard; with a 350 ft max and 320 ft average they can rip a 168 g Orc fairly straight.
“A Star Orc with weight fine tuned where you can put some speed on it where it doesn't turn over too much, but doesn't fade too hard. I'm like 350”
Switched from a Westside Destiny to a light 169 g Pro Wraith, which has more glide and a bit more turn than Star; calls Pro one of the best plastics for drivers, with good grip and a reasonable beat-in time.
“Pro Wraith has imo more glide and tad bit more turn than star. I think Innova Pro is one of the best plastic put there, especially for drivers and intermediate”
Recommends the Strive, saying it really goes and that its -1 turn rating makes it sound more stable than it is: thrown flat they get a decent S-curve.
“the Strive might work really well for you! That thing just GOES! -1 on turn is absolutely rating it more stable than it actually is. I'll throw it flat and get a decent S curve out of”
Finds the Star Gorgon terrible in the hand, even though its -2 turn flies beautifully straight at elevation. The feel makes them throw it inconsistently enough that they don't enjoy it.
“The star Gorgon feels terrible in my hand. But that -2 turn up in elevation is “chefs kiss” beautifully straight. But the feel makes me throw it inconsistent enough to not enjoy the disc. Trails are still pretty stable up”
Throws the Impa in tailwinds, a DD in calm to light headwinds and a DD3 for forehands or strong headwinds; in the right conditions they can hyzer-flip the Impa for max distance.
“My current distance drivers are Kastaplast Impa if I have a tailwind, a Discmania DD for no wind to slight headwind, and a Discmania DD3 for forehands or strong headwinds.”
Recently bought S-Blend and I-Blend Emperors and a Q-Line DD3; the DD3 sits between them in stability and is slowly starting to beat in. Thinks its advantage is longevity rather than distance, as it doesn't actually fly farther.
“I recently bought both an s-blend and an I-blend emperor and a q-line DD3. In order of stability, the s-blend emperor is the most overstable followed by the DD3 and”
After 2.5 years progressing from a Stig through Roadrunner, Trail and DGA Sail, now uses a Q-Line DD1 and crossed 400 ft for the first time about two weeks ago.
“now I use a QLine Discmania DD1 and crossed over 400 ft for the first time about two weeks ago.”
Finds the Plasma Trace straighter than a Halo Star Wraith with less fade; a Fission Defy returned to them after a year is now more understable than their Fission Waves.
“Plasma Trace is straighter than Halo Star Wraith. Not as much fade. I didn’t have my Fission Defy for very long before loosing it. It was just recently returned to”
Had a Control and really wanted to love it but didn't. Compares it with a fresh Neutron Trail, which is a bit overstable until it beats in after a month or two, and calls the Control a slightly more stable new Trail.
“I had one. I really wanted to love it too, but I just didn't. For me, a fresh Neutron Trail is usually a bit overstable although they beat in pretty well after a month or”
Bags a Neutron Dimension, which is pretty stable with good hand feel for them, and also a Wave, which might be too flippy for the original poster.
“Dimension is the only one i bag that you havent already mentioned but its pretty stable. Mine is neutron plastic. Fission plastic might be a bit more understable and give”
Tried the Fireball in their overstable 9-speed slot; the dumpy way it flexes out got them an ace but was also why it didn't stay in the bag.
“1 Fireball ace. I was trying it out for a while in the overstable 9 speed slot. The dumpy way it flexes out got me the ace, but was ultimately also the reason it did”
Their Proton Inertia turns more than they'd like, but their glow Eclipse one is perfect: straight for a long time with a pushing fade, holds an anhyzer for 375+ ft and gives big hyzer flips for 400+ ft.
“Try the MVP INERTIA in Eclipse plastic. The proton one I have turns more than I’d like but the glow one is so perfect! Straight for a long time with”
Uses a Pro Tern when they want a long straight drive: a 12-speed that is understable with a nice flight, and it feels better in the hand than a Gorgon.
“Give a pro Tern a try, it’s a 12 speed but under stable and has a nice flight. Feels better than the Gorgon and it’s what I use when I want a long straight drive.”
Uses a Mamba for long low-ceiling shots: at 70% power on hyzer it flips up a few feet off the ground and rides about 270 ft with its glide, and they can hit their height reliably that way.
“For a long low ceiling shot I always use my Mamba. I can throw it at 70% power on hyzer, and it will flip up 3' off the ground and”